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User Experience & Interfaces
What makes digital products intuitive and enjoyable to use? Thoughts on interaction, design, and the details in between.

Laurid Bergjohann | UX · Architecture · Coding
Exploring user experience, software architecture, and small worlds. A space for ideas, experiments, and things made by hand.
01 / Topics
The screen and the workbench have more in common than you might think.
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What makes digital products intuitive and enjoyable to use? Thoughts on interaction, design, and the details in between.
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Structures that work beyond the drawing board. Exploring frontends, platforms, and the reasoning behind technical decisions.
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Ships, helicopters, planes, trucks, and a Dutch town in H0 scale. Projects, repairs, and fresh ideas from the workshop.
02 / Projects
A first look at my projects. More detailed write-ups will follow over time.
WEB / THREE.JS
Experiments with interactive 3D product views and interfaces that make digital objects feel more tangible.
Project preview · Full write-up coming soon
MODEL MAKING / H0
A fictional Dutch town growing piece by piece, with architecture, little stories, and close attention to detail.
Project preview · Full write-up coming soon
03 / About me
I enjoy figuring out how things are put together and how to improve them. That applies just as much to an interface or a software architecture as it does to a model I build myself.
This site is meant to be a personal space for ideas, experiences, and conversations, rather than a glossy portfolio. Over time, I hope it will grow into a blog and a journal of my projects.
Stay curious. Build things.
This website is built with SvelteKit, TypeScript and Tailwind.
View the website repository